Would you like to tell us about a lower price? If you are a seller for this product, would you like to suggest updates through seller support? Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three completely new chromatic dragons. This sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more.

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For a better experience, please enable JavaScript in your browser before proceeding. I passed over 4e and a chunk of 3e but am back for 5e, but I do have the 3e Draconomicon and quite enjoy it. Do any kind folks out there have any opinions to share on the 4e Draconomicon books? I'm not at all adverse to converting game mechanics or just pulling out interesting mechanical parts, but how interesting or not are the contents?

Are they worth being essentially a two-book set? All input gratefully welcomed Leonaru Taxidermic Owlbear Validated User. I like both books. Regarding the price: Prices of 3e books have increased considerably over the past two years.

At this point, you might be able to get the two 4e Draconomicons at a cheaper price than the single 3e one I was. I love the 4e Draconomicons. Even if you never play 4e, they are just fun to sit down and read. Of the two, I prefer the first one. It has interesting discussions on dragon psychology, it goes in ways to make the different kinds of dragons distinct like the kind of things they like in their hoards, it introduces three new chromatic dragon types which I find to be at least equal with the fab five, a host of other dragon related creatures, some famous dragons, some fascinating sample lairs, tips on different kinds of draconic encounters and campaigns, and some more I can't remember off the top of my head.

The second one has a lot of the same stuff, if in less detail. Still really good though, especially with the incredibly wide range of new metallics it introduces - individually most are not as strong imo as the 3 new chromatics, but they still have interesting concepts with unique flavors.

Yeah, like everyone above I found both the 4e Draconomicons to be full of interesting and useful stuff. They're primarily 'flavor' books, so you should be able to get a lot out of them regardless of which system you use.

Some of the 'crunch' is useful too, like lair contents charts. Other crunchy bits obviously are less directly useful in 5e, but you can still get some ideas from them for monsters and such.

They're pretty strong books overall. The only downside, if you play 4e with them, is they were put together pretty early on, in the MM1 and MM2 era, so the monster stats are typically showing many of the flaws and shortcomings of early 4e monster design. Still, a lot of the monsters can be used as-is and many of the others aren't too hard to fix. I only have Draconomicon 2, and although I didn't use it that much, the Orium Dragon and Draconians kept turning up in my games.

Naxuul Emo hair power! Validated User. IMO, the Draconomicon 2 is the first thing that really gave me a good answer to 'why do metallic dragons exist? Illithidbix Unisystem Zombie Validated User. I love both of them. Full of really awesomely detailed fluff for any Dracophile wait I think that means something else these days.

And pages upon pages of awesome monsters of very varied CR. Draconomicon 1 - Chromatics is particularly good for this They also introduce alot of dragons that aren't solo monsters, e. Naxuul said:. Sounds like I should look into picking these up, then -- thanks, folks! Seroster Miw! I'm leaning in favour of picking them up myself, and I wasn't interested before. You must log in or register to reply here. Jessica Wardman, longtime forum member Snoopy, passed away last week.

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Un/sell me on the 4e Draconomicon books?

The sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards. Draconomicon: Chromatic Dragons , by Bruce R. It was published in November Introducing the Monster Splatbooks. The yearly core books and the yearly campaign books were the highest profile releases, but players also were supported with the Powered series of character splatbooks and the Adventurer's Vault series of equipment books.



The Latin -inspired name of the books loosely translates as "Book of Dragon Names". The book includes new dragons, among them steel, mercury, and yellow dragons. Rick Swan reviewed the original Draconomicon for Dragon magazine April Less successful are the adventures, four rather routine excursions that feature promising plots but suffer from a lack of development; one or two longer adventures would have been preferable to four short ones. The book was released again in by Wizards of the Coast with new cover artwork. Both editions of the book contain the same information but a Wizards of the Coast logo is included in latter.


Draconomicon 2: Metallic Dragons: A 4th Edition D&D Supplement

As a result, Catastrophic Dragons are only detailed in the Monster Manual 3 and in a pair of articles in Dragon Magazine issues and , whilst the Scourge Dragons have never seen the light of day. The Forgotten Realms Draconomicon was, like its predecessors, basically a Big Book o' Dragons for DMs, but with a lense specifically on the dragons of faerun, rather than the more setting neutral stance that its first successor would take. Chapter 1 is titled "Reference". This chapter talks about various aspects of dragon-dom within Faerun; the list is long and covers many different sub-topics:. Chapter 2 is titled "Geography".



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